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One place to manage a Nexo resource pack across a whole Velocity network.
Right now every backend needs its own full Nexo install. Add one item and you edit it on five servers, then each of them builds and uploads its own pack, so players re-download on every switch.

NexoHub puts the files on the proxy. You edit one folder, every backend pulls the change and reloads within seconds, and the network uploads one pack.
What it does
_shared/groups//servers///nexohub rollback /nexohub doctor
BetterHUD, ModelEngine, BetterModel
These number their pack ids by what each server loaded, which is why a network running different HUDs per server cannot share one pack: element 3 on your lobby is element 3 on your PvP server, and merging them puts one HUD at the other's position.
NexoHub holds that numbering on the proxy and hands it out, so every backend agrees. Their source files are never copied between servers, so each one still holds only the HUDs and models you installed on it, and players still get one pack with all of it in.
Requirements
It does not replace NexoProxy
Keep it. NexoProxy handles the player moving between servers. NexoHub handles the files and the hosting. Different jobs.