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Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
- Fix: not being able to transfer ownership to another player despite them having enough limit
- Fix: when a player left the land, their chunks were unclaim despite owner having enough limit to take the ownership
- Fix: projectile actions being denied in recent versions because of redstone mechanism change
In a future version a visual reposition mode will be added alongside the currently existing GUI menu action.
- Fix: Legacy numbered permissions not being taking into account in the menu.
Please note that numbered permissions are no longer supported and will be removed in the future.
- Fix: Error at /lands admin reload while legacy numbered permissions are used
A few years ago the complete database was overhauled. Please note that the old database version will no longer be supported starting with this version.
If you currently use the old version and have updated Lands in the last two years, it will currently send a warning message in the console asking you to migrate.
If that's not the case, you already use the new database version. If you currently get this warning, migrate the database first before updating.
- Fixed: Copper chest falling under interact_general flag instead of interact_container
- Fixed: Spreading of cave vines, bamboo and kelp via plant growth flag
- Fixed: Tenant or players that are trusted to sub area cant find land in their menu after a server reboot in some cases
- Fixed: /lands rename sending land with name exists if is same but different color
+ Added: {land_owner} variable for land related events in events.yml
+ Added: {created_at} and {nation_created_at} placeholders for bluemap etc.
- Fixed: Some placeholders could not be used in bluemap
- Fixed: In rare cases the nation wouldn't level up correctly
- Fixed: Players not being added correctly to wars in rare cases leading to wrong placeholder relations+ Added: /lands admin limits migrate - migrate from numbered permissions to the new limits file.
It makes sense to use this command, if you previously gave more lands etc. via the /lands admin player <player> give permission command. Limit packs should be configured in the player-limits.yml beforehand.
+ Improved: Clarified parameters for /lands admin land <land> setflag
- Fixed: %lands_player_chunks_claimed% papi placeholder returning invalid value
- Fixed: /lands admin refreshlimits error
+ Improved: /lands admin refreshlimits now also refreshes limits according the the configured play times
+ Changed: Order of limit packs in player-limits.yml: The first limit pack that a player has the permission for is taken. Therefore you should arrange your limit packs as follows: owner, admin, member etc. (just an example)
This was changed because this order seems to be more intuitive for server admins.
- Fixed: Error when trying to modify limits through the /lands admin player <player> give limit
+ Improved: Merging of two admin lands
+ Added: Limit packs are now automatically refreshed if permissions change in a luckperms group or for a luckperms user
- Fixed: Potential limit overflow in rare cases
time-rewards:+ Added: /lands admin refreshlimits to forcefully apply changes of player-limits.yml to all players (even offline), lands and nations
+ Added: lands_player_chat and lands_player_chat_bool, lands_player_chunks_claimed, lands_player_chunks_left PlaceholderAPI placeholders
- Fixed: Merging limit pack with empty limit pack would always result in empty limit pack, even if first limit pack had values
- Fixed: Some minor errors during land expiration task when deleting many inactive players
+ Improved: Alliance requests revoke process at land deletion
- Fixed: Allied players not joining team during war
+ Improved: Handling of incorrect playtime and offline times returned by server
+ Improved: Improved "invalid text" messages when creating land or nation or other stuff - its now easier to understand. Especially if a dialog contains multiple input fields.
- Fixed: Sorting context error
- Fixed: Admin give command still using old limit permissions for auto complete
- Fixed: /lands setrole with untrusted players should send appropriate failure message instead of failing silently
- Fixed: Use LandPostCreateEvent for dynmap addons
- Fixed: player-limits.yml repeatily disabled for existing servers in rare cases - should only once