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FakePlayers (1.8-26.3) icon

FakePlayers (1.8-26.3) 4.5.3

Stop losing players to an empty server. Simulate organic traffic, chat, and movement.

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4.5.3 4 days ago
Plugin Restart Fixes

+ Fixed issues with resetting "SCHEDULE_BASED" mode on restart.
+ Fixed issues with /fp reload not working correctly with chat (requiring a restart previously).

4.5.2 9 days ago
Tab Mini Message Fix

+ Fixed an issue with replacing using mini message in tab.

4.5.1 9 days ago
Command + Teleport Improvements

+ Fixed issues with mini message formatting.
+ Fixed issues with tab completion commands from config.yml file.
+ Added new option to the config "teleport-fake-player-without-npc" to allow teleports without an NPC.
+ Added tab completion for commands /fp info, /fp chat, /fp remove.

4.5 10 days ago
NPC + MOTD Improvements

+ Added new "max-sample-size" config setting under MOTD settings to limit the number of player names shown.
+ Added new "/fp add <name> [-npc]" argument to force an NPC spawn for manually added players.
+ Updated the default connection period to 5–15 minutes.
+ Improved and cleaned up redundant code.

4.4.6 10 days ago
Improvements + Mini Message Config Support

+ Added support for mini message in every message the config.yml file.
+ Added support for legacy color codes even if mini message enabled.
+ Improvements to readability and efficiency.
+ Removed some unused code.

4.4.5 11 days ago
Mini Message + Shading Fixes
+ Fixed MiniMessage not being supported.
+ Fixed an error with MiniMessage enabled.
+ Fixed some annotation packages being obfuscated.
+ Improved dependency lib shading.
4.4.4 16 days ago
Skin Loading

+ Fixed an issue with inconsistent skin loading.

4.4.3 17 days ago
Improvements

+ Improved readability and efficiency of some packet classes.
+ Removed some unused code.

4.4.2 18 days ago
Minor Fixes
+ Fixed an issue with scoreboard names.
+ Fixed an issue when using ProtocolLib 5.4.0 on older versions.
4.4 Aug 23, 2026
Hidden Commands
+ Added a new custom command section to the config "commands".
+ Removed default commands from plugin.yml so users can customise the commands.
+ Minor improvements to code readability.
4.3.3 Aug 18, 2026
Minor Improvements

+ Improved some packet pipelines.
+ General code-base improvements.

4.3.2 Aug 18, 2026
Global Tab Improvements

+ Fixed not cleaning up team names of remote players.
+ Fixed fake players not being inserted into tab sorting instantly on Spigot.
+ Fixed fake players not being inserted into tab sorting instantly on Folia.

4.3.1 Aug 18, 2026
Sync Only Mode Fixes
+ Fixed /fp stats command on sync-only mode.
+ Removed some unnecessary commands on start up used on sync-only mode.
4.3 Aug 17, 2026
BungeeCord Support + More

+ Added support for BungeeCord server setups.
+ Added support for /glist to display fake players.
+ Combined velocity jar into a network jar file.
+ Improved how Spigot receives velocity tab groups to improve accuracy.
+ Fixed default fake count not being applied from config.

4.2.1 Aug 15, 2026
Chat Command
+ Added a new command /fp chat <player> <message>
+ Added permission for command: fakeplayers.chat
4.2 Aug 15, 2026
Velocity Support + More
+ Added a separate fakeplayers-velocity jar to include proxy features (downloadable on discord).
+ Added support for LuckPerms velocity which the plugin uses for tab.
+ Added support for TAB velocity which now sends data across servers.
+ Added support for TAB sorting fake players across multiple servers.
+ Added placeholder %fakeplayers_network_total% to list all online players + fake players on the network.
+ Added team refresh, max attempts, timeout and other useful features to velocity plugin.
+ Added option "show-names" to show the names on server list (disabled by default).
+ Added option "show-count" which adds total players for all servers with FakePlayers installed.
+ Added LuckPerms and TAB to soft-depend to stop load up issues.
+ Added an option in the config to disable tab entirely.
+ Added a remote fake player count to /fp stats.
+ Added config option "sync-mode-only" which allows you to use ONLY proxy tab sync features and ignore spawning, etc.
+ Changed .getPlugin to .isPluginEnabled to improve plugin accuracy.
+ Fixed loading messaging channel when TAB enabled.
+ Fixed a slight delay when sorting tab if name-tags disabled.
+ Fixed not being able to disable name-tags without breaking tab.
+ Fixed console errors when Citizens was not installed.
+ Fixed player not found message not pulling from file.
+ Redesigned scoreboard module to make it much more efficient and readable.
+ Redesigned tab packet sniffer to use built-in API and more reliable methods.
+ Redesigned ProtocolLib providers for team and tab.
+ Improved many parts of the plugin with speed and readability.
3.5 Aug 6, 2026
Skin + Tphere Fixes

+ Added support for command: /tp <fakeplayer> <realplayer>.
+ Added support for /tphere <fakeplayer>.
+ Added /tphere to tab completion commands in config.
+ Added some improved logic for checking if TP command.
+ Fixed where skin sometimes didn't match the skin in TAB.

3.4.9 Aug 6, 2026
Teleport + NPC Storage Fix
+ Added new logic to make sure NPCs aren't being saved on restart.
+ Added some safety checks to despawn NPCs before destroying them.
+ Added support to teleport to a FakePlayer from any world.
+ Added no NPC exists message to language files.
+ Added teleporting message to language files.
+ Fixed /tp not working because it wasn't listed as intercepted command.
+ Fixed /tp not working when in another world.
+ Fixed NPCs not being removed on a server crash or restart.
+ Removed start-up logic to clear NPCs as no longer saved.
3.4.8 Aug 5, 2026
New Command + Changes
+ Added new command /fp online to view the online count.
+ Added command alias /fp stats to /fp status.
+ Changed permission "fp.status" to "fp.stats".
+ Changed message from "status-message" to "stats-message".
3.4.7 Aug 2, 2026
Minor Changes
+ Added config comments to population modes.
+ Reorganised some classes and methods.
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