About
I got interested in programming when I was 11 years old - that's when I wrote my first line of code. My first commercial project came when I was 13. By 15, I was shipping production Minecraft plugins for international clients. After years of relentless building, I hit burnout, stepped away, reflected, and came back stronger.
IgniteDEV isn't just a username. It's a promise: reignited passion, battle-tested expertise, and code that performs under pressure.
Today, I lead Ignited Studios (formerly 2DevsStudio), delivering custom backend systems that power some of the most demanding Minecraft networks out there. When server owners need infrastructure that doesn't break at 2,000 concurrent players, they call me.